socketClientService->findFdUserId($frame->fd); if ($user_id != $data['send_user']) { return; } //验证消息类型 私聊|群聊 if (!in_array($data['source_type'], [1, 2])) { return; } //验证发送消息用户与接受消息用户之间是否存在好友或群聊关系(后期走缓存) if ($data['source_type'] == 1) {//私信 //判断发送者和接受者是否是好友关系 if (!UsersFriend::isFriend((int)$data['send_user'], (int)$data['receive_user'], true)) { return; } } else if ($data['source_type'] == 2) {//群聊 //判断是否属于群成员 if (!Group::isMember((int)$data['receive_user'], (int)$data['send_user'])) { return; } } $result = ChatRecord::create([ 'source' => $data['source_type'], 'msg_type' => 1, 'user_id' => $data['send_user'], 'receive_id' => $data['receive_user'], 'content' => htmlspecialchars($data['text_message']), 'created_at' => date('Y-m-d H:i:s'), ]); if (!$result) return; // 判断是否私聊 if ($data['source_type'] == 1) { // 设置好友消息未读数 $this->unreadTalkCache->setInc(intval($result->receive_id), strval($result->user_id)); } // 缓存最后一条消息 LastMsgCache::set([ 'text' => mb_substr($result->content, 0, 30), 'created_at' => $result->created_at ], (int)$data['receive_user'], $data['source_type'] == 1 ? (int)$data['send_user'] : 0 ); $this->producer->produce( new ChatMessageProducer('event_talk', [ 'sender' => intval($data['send_user']), //发送者ID 'receive' => intval($data['receive_user']), //接收者ID 'source' => intval($data['source_type']), //接收者类型 1:好友;2:群组 'record_id' => $result->id ]) ); } /** * 键盘输入消息 * * @param Response|Server $server * @param Frame $frame * @param array|string $data 解析后数据 * * @return bool|void */ public function onKeyboard($server, Frame $frame, $data) { $this->producer->produce( new ChatMessageProducer('event_keyboard', [ 'send_user' => intval($data['send_user']), //发送者ID 'receive_user' => intval($data['receive_user']), //接收者ID ]) ); } }