'onTalk', TalkEventConstant::EVENT_KEYBOARD => 'onKeyboard', ]; /** * ReceiveHandleService constructor. * * @param SocketClientService $client */ public function __construct(SocketClientService $client) { $this->client = $client; } /** * 对话文本消息 * * @param Response|Server $server * @param Frame $frame * @param array|string $data 解析后数据 * @return void */ public function onTalk($server, Frame $frame, $data) { $user_id = $this->client->findFdUserId($frame->fd); if ($user_id != $data['sender_id']) return; // 验证消息类型 if (!in_array($data['talk_type'], TalkModeConstant::getTypes())) return; // 验证发送消息用户与接受消息用户之间是否存在好友或群聊关系 $isTrue = UserRelation::isFriendOrGroupMember($user_id, (int)$data['receiver_id'], (int)$data['talk_type']); if (!$isTrue) { $server->push($frame->fd, json_encode(['event_error', [ 'message' => '暂不属于好友关系或群聊成员,无法发送聊天消息!' ]])); return; } di()->get(TalkMessageService::class)->insertTextMessage([ 'talk_type' => $data['talk_type'], 'user_id' => $data['sender_id'], 'receiver_id' => $data['receiver_id'], 'content' => $data['text_message'], ]); } /** * 键盘输入消息 * * @param Response|Server $server * @param Frame $frame * @param array|string $data 解析后数据 * @return false */ public function onKeyboard($server, Frame $frame, $data) { event()->dispatch(new TalkEvent(TalkEventConstant::EVENT_KEYBOARD, [ 'sender_id' => (int)$data['sender_id'], 'receiver_id' => (int)$data['receiver_id'], ])); } }