/**
 * 用于计算图片的宽高比例
 * @see https://drafts.csswg.org/css-images-3/#sizing-terms
 *
 * ## 名词解释
 * ### intrinsic dimensions
 * 图片本身的尺寸
 *
 * ### specified size
 * 用户指定的元素尺寸
 *
 * ### concrete object size
 * 应用了 `objectFit` 之后图片的显示尺寸
 *
 * ### default object size
 */
export function calculateConcreteRect(style, intrinsicSize, specifiedSize) {
    var _a, _b;
    const isContain = style.objectFit === 'contain';
    const specifiedPosition = style.specifiedPosition || [0, 0];
    // ratio 越大表示矩形越"扁"
    let intrinsicRatio = intrinsicSize.width / intrinsicSize.height;
    let specifiedRatio = specifiedSize.width / specifiedSize.height;
    /** 图片原始尺寸与最终尺寸之比 */
    let concreteScale = 1;
    if (intrinsicRatio > specifiedRatio && style.objectFit == "contain" ||
        intrinsicRatio <= specifiedRatio && style.objectFit == "cover")
        // 图片较"胖"时完整显示图片,图片较"瘦"时完全覆盖容器
        // 这两种情况下有 concreteRect.width = specifiedSize.width
        // 因为 concreteRect.width = intrinsicSize.width * concreteScale
        // 所以:
        concreteScale = specifiedSize.width / intrinsicSize.width;
    else if (intrinsicRatio > specifiedRatio && style.objectFit == "cover" ||
        intrinsicRatio <= specifiedRatio && style.objectFit == "contain")
        // 图片较"瘦"时完整显示图片,图片较"胖"时完全覆盖容器
        // 这两种情况下有 concreteRect.height = specifiedSize.height
        // 因为 concreteRect.height = intrinsicSize.height * concreteScale
        // 所以:
        concreteScale = specifiedSize.height / intrinsicSize.height;
    else
        throw new Error("Unkonwn concreteScale");
    let concreteRectWidth = intrinsicSize.width * concreteScale;
    let concreteRectHeight = intrinsicSize.height * concreteScale;
    // 这里可以把 left top 的计算想象成投影
    let xRelativeOrigin = { left: 0, center: .5, right: 1 }[((_a = style.intrinsicPosition) === null || _a === void 0 ? void 0 : _a[0]) || "center"];
    let yRelativeOrigin = { top: 0, center: .5, bottom: 1 }[((_b = style.intrinsicPosition) === null || _b === void 0 ? void 0 : _b[1]) || "center"];
    let concreteRectLeft = (specifiedSize.width - concreteRectWidth) * xRelativeOrigin;
    let concreteRectTop = (specifiedSize.height - concreteRectHeight) * yRelativeOrigin;
    if (isContain) {
        concreteRectLeft += specifiedPosition[0];
        concreteRectTop += specifiedPosition[1];
    }
    // 这里有两个坐标系,一个是 specified (dist) 的坐标系,一个是 intrinsic (src) 的坐标系
    // 这里将两个坐标系的点位置进行变换
    // 例: 带入 x=0, y=0, 得到的结果就是 specifiedRect 的左上角在 intrinsic 坐标系下的坐标位置
    // 在 specified 坐标系下, intrinsic 的零点在 (concreteRectLeft, concreteRectTop), 缩放为 concreteScale
    // 所以有 x_dist = x_src * concreteScale + concreteRectLeft
    //        y_dist = y_src * concreteScale + concreteRectTop
    let dist2src = (distX, distY) => [
        /* srcX = */ (distX - concreteRectLeft) / concreteScale,
        /* srcY = */ (distY - concreteRectTop) / concreteScale
    ];
    let [srcLeft, srcTop] = dist2src(0, 0);
    // srcRight =  图片 specified 框右边在 src 坐标系下的 x 坐标
    // srcBottom = 图片 specified 框下边在 src 坐标系下的 y 坐标
    let [srcRight, srcBottom] = dist2src(specifiedSize.width, specifiedSize.height);
    // 这里要对 src 和 disc 两个框进行约束
    return {
        sx: Math.max(srcLeft, 0),
        sy: Math.max(srcTop, 0),
        sw: Math.min(srcRight - srcLeft, intrinsicSize.width),
        sh: Math.min(srcBottom - srcTop, intrinsicSize.height),
        dx: isContain ? Math.max(concreteRectLeft, 0) : specifiedPosition[0],
        dy: isContain ? Math.max(concreteRectTop, 0) : specifiedPosition[1],
        dw: Math.min(concreteRectWidth, specifiedSize.width),
        dh: Math.min(concreteRectHeight, specifiedSize.height)
    };
}